Glitchy, but fun nonetheless. Also the humor helps.
I've seen your first one...
....and man have you improved! Just a little tip: For the thing at the bottom that says how many you got wrong and how many right, you should put the whole thing in one text box:
textbox.text="You have gotten" + right.text + "right and" wrong.text + "wrong."
Of course, 'wrong' and 'right' would be numbers in text boxes. Just a suggestion, I think it would look nice.
I'm looking foward True or False 4!
thanks for the tip.
It was ok...
...and in spanish 'calle' is a feminine noun so it would be 'la calle', not 'el calle'. It might make people think it's a trick question.
oops! very stupid mistake thanks for pointing that out.
Well its sort of pointless...
...but here's what you can do. On the frame of the explposion, put this actionscript:
_root.lives -= 1;
And in the main timeline frame put this:
_root.lives = 3;
_root.gotoAndStop(frame number of main menu)
This means that your dynamic text box (instance name 'lives') is 3, and when your ship explodes it goes down one, or something like that.
On checking the script on the version I have saved, my score counter no longer works (no idea why - it just doesn't). I tried what you have above and it still won't work. Have you got any other ideas that will work on a temperamental version of Flash MX?
ABSOLUTELY PERFECT except...
There are a lot of spelling errors:
beggining -> beginning
enemys -> enemies
Go over it and it'll look a lot more professional.
well... without being harsh...
i didnt like much. often when i died, in fact twice in a row, i would appear right where an object fell and die again, the sound is repetitive not that great.
well, u tried, and that's all that counts
the best online game ever!
I couldn't stop playing
I put a remote control on the spacebar and got a 941
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